MHSPA uses XBALL™ style tournaments. Download XBALL™
rules here:
Download (1M)
(To save: Right click, "Save target As". Please note
that this is a 41pg rule book. Unless you have an abundance of
printer paper it is recommended that you print up (if at all)
one copy per team. XBALL™ Rules Courtesy of www.pspevents.com
)
PSP X ball rules will apply with the exceptions
to the following.
- All games will be 15 minutes long (game clock stops during
turn around).
- There will a 2 minute turn around clock (the time between
points before the game clock restarts).
- The games will end when one team reaches 7 points or the
15 minute game clock expires.
- In the event of tie score at the end of game time neither
team will be awarded the series point for the win.
- Where a tie does not leave a clear winner to advance then
the team with the better record against their opponent will
advance.
- If necessary one 5 minute overtime will decide the winner
or based on elimination in the event of no overtime score.
- Teams will be awarded one series point per each 2 game points
they score (Plus half points per the odd number scored)
- Winning teams will be awarded one additional series point
per game won.
- In the event of a bye or forfeit the winning team will be
awarded a maximum of 3 series points.
- Team will score one game point per clean flag hang during
game time.
- Each team will receive one time out of two minutes.
- Time outs can not be used during live play only to extend
the turn around clock.
- If a time out is called with one minute left on the turn
around clock it will reset it to two minutes. (for maximum
time out use the time out should be called towards the end
of the turn around clock)
- Each team can through in the towel on any point - awarding
the point to the other team and starting the turn around clock.
This is typical designed to save game clock and give a team
behind in the score a chance to regroup.
- All markers must be set a 300 fps or less and can not exceed
15 bps in ramp mode.
- Teams will switch ends at the first start after the 7 minute
mark or after one team reaches a total of four points
- Full auto is not allowed.
- Teams should be prepared to play two games a day but could
get a bye or be schedule for three games depending on the
schedule.
- Players that graduate are still eligible until the start
of the next league year
- MHSPA reserves the right to add, remove
or modify rules at any time without notification. KNOW YOUR
RULES..
This page will update on a consistent basis.
- Players can change teams at any point before a meet providing that both Captains of the teams involved agree to the change.
- Players cannot change teams the day of an event once play has started.
- If the Captain of the current players team disagrees to the change the player can still change team providing he has requested the change with the MHSPA 21 days in advance of the next league meet -
This time allows for the captain of the affected team to be notified of the change.
- Players are only allowed to change teams once in a season without both Captains approval
- Prorated Fees - Coming Soon
- Player Eligibility - Coming Soon
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